Comments on: That’s Not Your Job /thats-not-your-job/ You don't know a language, you live it. You don't learn a language, you get used to it. Sat, 04 Jul 2020 16:09:19 +0900 hourly 1 https://wordpress.org/?v=5.1.13 By: You’re Not A “Learner”, You’re A Logistics Officer | AJATT | All Japanese All The Time /thats-not-your-job/#comment-75533 Thu, 03 Feb 2011 09:15:23 +0000 /?p=3493#comment-75533 […] It’s like food. Think about it. You don’t go — “hey, I’m gonna do some peristalsis now”. No. Your body does that. You just make sure there’s stuff to work on. You get the food delivered to your mouth at certain times of day. But the rest is kind of out of your hands. It’s not your job. […]

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By: jason /thats-not-your-job/#comment-64689 Tue, 14 Dec 2010 00:02:10 +0000 /?p=3493#comment-64689 Lol, I like the hours difference there. 6:1 in favor of play.

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By: dj /thats-not-your-job/#comment-64591 Mon, 13 Dec 2010 06:35:48 +0000 /?p=3493#comment-64591 “STFU and start actually doing something” -Khatzmoto

My new motto.

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By: hoichi /thats-not-your-job/#comment-64111 Fri, 10 Dec 2010 15:13:05 +0000 /?p=3493#comment-64111 Or, as Zappa put it, Shut Up ‘n Play Yer Guitar Some More.

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By: Mattholomew III, Esquire /thats-not-your-job/#comment-64048 Fri, 10 Dec 2010 06:21:32 +0000 /?p=3493#comment-64048 It’s like my dad has been saying to me for the last 27 years: “If you can control it, don’t worry about it; if you can’t control it, don’t worry about it.”

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By: Cathryn Mataga /thats-not-your-job/#comment-64015 Fri, 10 Dec 2010 02:25:17 +0000 /?p=3493#comment-64015 Maybe give it a year. I’m thinking after a year, it’s a good idea to start talking to people in Japanese, however stiff and non-fluent you still are. One year, maybe fine, but 2-3 years of Kanji, SRS, anime and, manga, combined with zero human contact, there is a risk of going psychotic.

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By: Tyler /thats-not-your-job/#comment-63957 Thu, 09 Dec 2010 17:33:58 +0000 /?p=3493#comment-63957 I know Khatz worded it a little weirdly at the end, but he simply meant this: If you’re going to lose hope and quit, make sure you have results first. Not before.

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By: Jon /thats-not-your-job/#comment-63950 Thu, 09 Dec 2010 15:43:08 +0000 /?p=3493#comment-63950 The basic idea is good, sure, but this line of argument just isn’t coming together. If I drop my net in the lake, the time to theorize about the value of looking for it in the bottom of my boat isn’t after I’ve put in the effort scrabbling around looking for it.

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By: URAHARA /thats-not-your-job/#comment-63947 Thu, 09 Dec 2010 15:22:51 +0000 /?p=3493#comment-63947 Then loose hope? After doing all that? No other option? You are quite pessimistic…

You could:

1. Set up the environment and systems that make practice happen consistently and automatically.
AND
2. Try — fail — 100,000 times (e.g. SRS reps)
OR
3. Play for 600,000 minutes (i.e. 36 million seconds).

THEN become so good that no one can ignore you.

IF this is not happening – setup a new environment and systems FOR new adventure.

CONTINUE

P.S.
(And why do you think that we hoped for something? Is it like praying and hoping that something happens? I thought we should DO and ACT …. and play…. 😉 )

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